In the beginning
There's either an idea or a problem..
how will you build out q3's objective? We're having trouble aligning launch themes? we need value from this communication channel? I wanna be younger? shall we create a religion? It looks like shit? we need more money?
The input may vary, but the parallel I ask is constant, what will make this special?
I take the raw and unordered, deconstruct it, then build a valuable that can be discussed and measured. I present it in a story, where I'll add an unexpected element, to be shared for the benefit of others.
The unexpected element within the story is where I create delight. This is the vision.
Matter and motion
Breaking down the raw and unordered elements require words of knowledge and understanding (clouds of wisdom). The attributes, behaviors and dynamics that come as a result of this deconstruction are the foundation of its reconstruction ie principles for all that will be built, created and new.
Transforming the input into a valuable that's recognizable to it's founder and aligned with, or beyond, their initial vision, prompts action and testing ie build fast and ask frequently. How are the harmonics? how does this article compare with your minds eye? Are we avoidant of sameness or looking to fit in? Though the context of the field, industry and customer touchpoint might be obvious data points, this information is imperative to coax the vision into its fullest expression.
This is the componentry.
Creation
With the hypothesis predicted and the cornerstone of the action set, the conclusion molds the valuable. This three set prime splits open a channel or life to focus the required application of the experience.
This creation arc ie story, principles and application are a typical I've used to blossom ideas, translate concepts and build discoverables along the customer experience.
This fit and finish is how I resolve.
Work
experience
Direction & Brand Design
Self-employed
2025—2026
Senior Visual Designer
Highspot
2020—2025
Senior Designer
K2 Snowboarding
2016—2020
Contract Designer
Self-Employed
2015—2018
Graphic Designer
Logo Unlimited
2014—2016
Design Intern
Open Studio DC
2013—2014
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